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HOW TO CHOOSE TACTICS

Secret Trick> Tips


                HOW TO CHOOSE TACTICS

In the game, target is decreasing enemy troop to 0, General will attack when fighting or activating tactics to enemy.

We will use tactic's effect to analyze various types of tactics. Hoping everyone can use Generals and tactics reasonably as below.

Tactic effects:

Type

Detail

Damage

 

Cause damage directly to enemy. There are 2 types of damages: attacked damage and intelligent damage

Recovery

Recover your troop

Attribute

Add more status to change General's attribute

Special status

Status don't change attributes that are added

 

Below is classified table to make everyone understand more about skills:

Name

Detail

Confusion

Cannot act

Rampage

Perform indiscriminate attacks

Fear

Cannot attack

Falter

Prevent from executing active tactics

Besieged

Cannot recover troops

Protect

Protect ally troop from attacks

Provoked

Make enforced targets attack themselves

First Move

Takes the first move in each turn

2 Attacks

Perform 2 attacks against the target

Split-up

Attack will cause damage to near generals at the same time

Penetration

Be immune to the Confusion, Falter, Fear, Rampage and Provoked effects

Counter

Perform counterattacks when under attack

Delete Status

Delete negative status from your troops or positive status from enemy. These are 2 different effects of tactics

 

Basic Standard:

Name

Detail

Rate of performance

As big as good, conduct tactic and passive tactic will be performed surely

Rate of making effect

Be careful (It's a trap!), there are some tactics can not reach 100% of effect although it's performed, so rate of making effect is as big as good

Damage point/Recovery point

As big as good

Target

Do you if select group attack or single attack? Hoping you guys understand, you should select based on team situation

Allowed range

Excluding follow-up tactic, the far attack range of generals and tactic range are, the big combination is

Pre-battle preparation

Pre-battle preparation tactic has high effect but chaotic situation can be existed, benefit and risk are exist together

Maintenance

As many as good, whatever buff of your troop or debuff of enemy

 

How to choose tactic:

  • Below is how to select tactic:

         + Because each in-game general has different characteristic, enemy is also different, so it's hard to find a suitable plan. User need to experience little by little in game

 

High attacked general

 

High damage, focus on killing soldiers

High defensed general

High defence can counteract almost damage of attack and help other generals perform damage

Recovered general

Reduce loss of battle and is helpful when fighting many times and continuously

Supported general

Enhancing above 3 generals by support status or changing attribute

 

      + Characteristics of troop is when creating troops of these generals, it decides which fighting form will be suitable with these troops

      + Suitable for quick damage, a kind of tanker + DPS or control + support to end in a draw

  • Suitability of tactic and general:

      + Attack and strategic attribute: tactic and general need to combine

      + Allowed range of tactic must be correspond to general's position

      + Need to be suitable with attribute of attacked tactic (recovered tactic) when combine attribute tactics

 

  • Estimate your capacity, strength is king:

     + Research difficulties of tactics are high because research difficulties of tactics are different

     + After creating troops, if troops are free, it will be waste, so if do not have ideal tactic, you can use               similar effect to replace and try to know how strength is

     + Hoping that everybody will know through Review battle ->Settle -> Statistics to see data of your troops         in the battle, so it will help your lord check tactic deployment.